STG13973
Staging Crossjoin Test
Offline 91.1.111.20:28025 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 605/675
-
02COMPlayers 377/525
-
03COMPlayers 47/250
-
04COMPlayers 35/250
-
05COMPlayers 137/200
-
06COMPlayers 160/300
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Staging Crossjoin Test?
These Rust Tracker lists carry Staging Crossjoin Test: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Staging Crossjoin Test?
Listed for the server browser to read, Staging Crossjoin Test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs165824 (Build): The game build is 165824; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Staging Crossjoin Test wipe?
Staging Crossjoin Test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 33 days 4 hours since this world was made.
Location and Status
What is the uptime on Staging Crossjoin Test, and is it online?
Offline now, Staging Crossjoin Test was last seen 33 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 25 September 2026.
Which Rust version is confirmed on Staging Crossjoin Test?
Rust network protocol 2634 and build 165824 on Windows is what Staging Crossjoin Test runs. The same protocol is required to join, and Steam updates it for you.
Which location is Staging Crossjoin Test in?
Nothing on region from Staging Crossjoin Test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.1.111.20:28025.
Player Count
Is Staging Crossjoin Test busy?
Offline: Staging Crossjoin Test, last seen 33 days 4 hours ago.
How does Staging Crossjoin Test compare in the rankings?
Seven-day player hours put Staging Crossjoin Test at #13,973, within the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Staging Crossjoin Test?
No gather rate appears in Staging Crossjoin Test's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is Staging Crossjoin Test on?
Procedural map on Staging Crossjoin Test, made by the game.
Connect
What is the way to join Staging Crossjoin Test?
Open the console in Rust with F1 after starting the game, then type client.connect 91.1.111.20:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs165824,ts8
Game
gmrust
mp2
ts8
v2634
cs165824
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.