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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,892online PAX103,409playing OCC3,969with players WIPED 3H496
MODModded traffic
Callsign

LBA4273=

Jack’s Lab | PVE | X10 | Chill | EU/FR

Online EU 90.51.141.213:28015 checked 9m ago

10x biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 4
Rank#4,273top 19% · #1536 in EU
Last wipe14d agobiweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 19:13 UTC
  3. 34d 23hThu 3 Dec, 19:00 UTCFW
  4. 41d 23hThu 10 Dec, 19:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:13 UTC14d ago 5 – running 1
Thu 1 Oct, 18:50 UTC FW28d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 19:25 UTC41d ago 3 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 53 on average [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|
    Players 82/100
  2. 02MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 19 on average [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases
    Players 25/100
  3. 03MOD
    Callsign RST017EU · groups of 15+ · 10x · biweekly · 9 on average [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases
    Players 12/100
  4. 04MOD
    Callsign ATK016EU · groups of 8+ · 10x · biweekly · 8 on average [TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss
    Players 21/100
  5. 05MOD
    Callsign MST017EU · groups of 8+ · 10x · biweekly · 4 on average [EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS
    Players 6/100
  6. 06MOD
    Callsign ENC317EU · groups of 30+ · 10x · biweekly · 2 on average [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly
    Players 4/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Jack’s Lab | PVE | X10 | Chill | EU/FR?

These Rust Tracker lists carry Jack’s Lab | PVE | X10 | Chill | EU/FR: PvE servers, tracked live, 10x Rust servers, tracked, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

How should you read the tags on Jack’s Lab | PVE | X10 | Chill | EU/FR?

These tags are published by Jack’s Lab | PVE | X10 | Chill | EU/FR for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Jack’s Lab | PVE | X10 | Chill | EU/FR on wipe day?

Recent wipes averaged a peak of 4 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 5 the crowd dropped below half where it did not hold.

When does Jack’s Lab | PVE | X10 | Chill | EU/FR wipe?

At Jack’s Lab | PVE | X10 | Chill | EU/FR the wipes follow a every 4 weeks on Thursday at 19:13 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 14 days. Tags list a wipe schedule of every two weeks.

Location and Status

How reliable is Jack’s Lab | PVE | X10 | Chill | EU/FR, and is it online now?

Jack’s Lab | PVE | X10 | Chill | EU/FR is up and online at this moment. The uptime it reports puts the last restart about 11 hours ago. 98% uptime over the last 7 full days, with 165 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Jack’s Lab | PVE | X10 | Chill | EU/FR running?

Rust network protocol 2635 and build 168909 is the build on Jack’s Lab | PVE | X10 | Chill | EU/FR; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Jack’s Lab | PVE | X10 | Chill | EU/FR holding performance?

Server fps held an average of 106 across the last 48 hours, never below 76. Maximum entities carried: 141,784, from buildings and deployables to everything else. It drew as much as 4,680 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Jack’s Lab | PVE | X10 | Chill | EU/FR hosted in?

The EU tag places Jack’s Lab | PVE | X10 | Chill | EU/FR in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 90.51.141.213:28015.

Player Count

Is Jack’s Lab | PVE | X10 | Chill | EU/FR busy?

Jack’s Lab | PVE | X10 | Chill | EU/FR is at 0 players, capacity 30. Peak of 4 in the last seven days, average 0 players. At 20:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does Jack’s Lab | PVE | X10 | Chill | EU/FR compare in the rankings?

Seven-day player hours: #4,273 overall for Jack’s Lab | PVE | X10 | Chill | EU/FR, top 19% of ranked servers, #1,536 in Europe.

Settings

Which settings and rules are confirmed on Jack’s Lab | PVE | X10 | Chill | EU/FR?

10x gather is what Jack’s Lab | PVE | X10 | Chill | EU/FR runs, going by its name. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Jack’s Lab | PVE | X10 | Chill | EU/FR?

The map on Jack’s Lab | PVE | X10 | Chill | EU/FR is procedural, size 4,500, seed 360625327, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Jack’s Lab | PVE | X10 | Chill | EU/FR?

To connect: start Rust, press F1, enter client.connect 90.51.141.213:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/DqyatC79cC.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players 30 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.