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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,872online PAX102,993playing OCC3,951with players WIPED 3H555
MODModded traffic
Callsign

RST14933

RustVikings 2x | Private Test

Offline 90.227.41.151:28015 checked 18d ago

2x moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,933top 68%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 825 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 693/750
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 609 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 1,517/1575
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 379 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 164/200
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 349 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 825/850
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 335 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 711/820
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 318 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 111/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RustVikings 2x | Private Test?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include RustVikings 2x | Private Test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags mean that RustVikings 2x | Private Test is listed under?

These tags are published by RustVikings 2x | Private Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does RustVikings 2x | Private Test wipe?

RustVikings 2x | Private Test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 19 days 1 hours.

Server Details

Is RustVikings 2x | Private Test up, and how does its uptime hold?

Offline: RustVikings 2x | Private Test confirmed offline, last seen 18 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 10 October 2026.

Which Rust build is RustVikings 2x | Private Test running?

Confirmed for RustVikings 2x | Private Test: Rust network protocol 2634 and build 167398, Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is RustVikings 2x | Private Test in?

Region: none published by RustVikings 2x | Private Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 90.227.41.151:28015.

Population

Is RustVikings 2x | Private Test busy?

Last seen 18 days ago; RustVikings 2x | Private Test is offline at present.

How does RustVikings 2x | Private Test compare in the rankings?

Top 68% of all ranked servers, and #14,933 on seven-day player hours: RustVikings 2x | Private Test.

Map and Rules

Which settings and rules are confirmed on RustVikings 2x | Private Test?

Going by its name, RustVikings 2x | Private Test runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for RustVikings 2x | Private Test?

Generated by the game: the procedural map on RustVikings 2x | Private Test.

Connect

How do you get onto RustVikings 2x | Private Test?

Open the console in Rust with F1 after starting the game, then type client.connect 90.227.41.151:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.