TES13767
Test1 Server
Offline 90.154.73.99:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 27/300
-
02MODPlayers 25/200
-
03MODPlayers 23/200
-
04MODPlayers 33/200
-
05MODPlayers 39/100
-
06MODPlayers 10/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test1 Server?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Test1 Server. It comes up under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Test1 Server?
These tags are published by Test1 Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Test1 Server wipe?
The next wipe at Test1 Server is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 26 days 2 hours. A monthly wipe schedule is published in its tags.
Location and Status
Is Test1 Server up, and how does its uptime hold?
Offline: Test1 Server confirmed offline, last seen 21 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 3 October 2026.
What Rust version is Test1 Server on?
Rust network protocol 2634 and build 166652 on Windows is what Test1 Server runs. Steam updates it for you; your game must share the protocol to join.
What location is Test1 Server hosted in?
Nothing on region from Test1 Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 90.154.73.99:28015.
Player Count
Is Test1 Server busy?
Last seen 21 days 21 hours ago; Test1 Server is offline at present.
What rank does Test1 Server carry among Rust servers?
Seven-day player hours put Test1 Server at #13,767, within the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on Test1 Server?
Nothing in Test1 Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is loaded on Test1 Server?
Generated by the game: the procedural map on Test1 Server.
Connect
What is the way to join Test1 Server?
To connect: start Rust, press F1, enter client.connect 90.154.73.99:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.