TST15423
Test
Offline 90.154.71.158:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 236/250
-
02COMPlayers 14/250
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03COMPlayers 19/250
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04COMPlayers 142/200
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05COMPlayers 49/200
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06COMPlayers 40/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test?
On Rust Tracker, Test sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Which tags does Test carry, and what do they mean?
These tags are published by Test for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; v2556 (Protocol): To join, your game must match protocol 2556; cs104071 (Build): The game build is 104071; ptrak (Networking): Network layer: RakNet, the game's standard; $rger (Region code): Region code: ger. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Test wipe?
The record holds too few of Test's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 days 8 hours since this world was made.
Location and Status
How reliable is Test, and is it online now?
Offline: Test confirmed offline, last seen 3 days 8 hours ago. Uptime stood at 0% for the last 3 full days, 0 of 72 hours online. The first sighting by Rust Tracker was 24 October 2026.
Which Rust version is confirmed on Test?
Rust network protocol 2556 and build 104071 is the build on Test; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Test sit?
No region is published by Test; region code ger. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 90.154.71.158:28015.
Population
Is Test busy?
Offline now for Test, last seen 3 days 8 hours ago. The last seven days put it at 0 players on average.
Where does Test sit in the server rankings?
Top 69% of all ranked servers, and #15,423 on seven-day player hours: Test.
Map and Rules
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. No group limit is published. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.
What map is Test on?
A procedural map runs on Test, generated by the game.
Connect
How do you get onto Test?
To connect: start Rust, press F1, enter client.connect 90.154.71.158:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$rger,v2556,gmrust,cs104071
Game
gmrust
mp100
v2556
cs104071
ptrak
$rger
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.