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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,621online PAX36,954playing OCC2,901with players WIPED 3H57
COMCommunity traffic
Callsign

TST14163

test

Offline 9.246.41.75:20000 checked 34d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,163top 65%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 530 on average Rusty Moose |EU Mondays|
    Players 231/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 329 on average Rustoria.co - EU Main
    Players 15/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 327 on average Rusty Moose |EU Main|
    Players 23/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 113/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 45/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 43/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry test: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does test carry, and what do they mean?

The game's server browser reads these tags from test: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does test wipe?

The record holds too few of test's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 46 days 13 hours since this world was made.

Location and Status

Is test up, and how does its uptime hold?

Offline: test confirmed offline, last seen 34 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 23 September 2026.

Which Rust version is confirmed on test?

Rust network protocol 2633 and build 165217 on Windows is what test runs. Steam updates it for you; your game must share the protocol to join.

What location is test hosted in?

Nothing on region from test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 9.246.41.75:20000.

Population

Is test busy?

Offline: test, last seen 34 days 6 hours ago.

Where does test sit in the server rankings?

Top 65% of all ranked servers, and #14,163 on seven-day player hours: test.

Map and Rules

Which settings and rules are confirmed on test?

The name of test carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

Which map is loaded on test?

Procedural map on test, made by the game.

How to Join

How do you get onto test?

To connect: start Rust, press F1, enter client.connect 9.246.41.75:20000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.