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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,598online PAX34,072playing OCC2,891with players WIPED 3H69
COMCommunity traffic
Callsign

TPC15521

typical TEST

Offline 9.244.19.246:28015 checked 41d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,521no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 534 on average Rusty Moose |EU Mondays|
    Players 247/275
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 322 on average Rustoria.co - EU Main
    Players 20/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 321 on average Rusty Moose |EU Main|
    Players 17/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 163/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 277 on average Rustoria.co - EU East Medium
    Players 64/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 37/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry typical TEST?

Community servers, no tags — the Rust Tracker lists that include typical TEST. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on typical TEST?

The game's server browser reads these tags from typical TEST: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does typical TEST wipe?

The record holds too few of typical TEST's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 46 days 8 hours.

Server Details

How reliable is typical TEST, and is it online now?

Tracking shows typical TEST offline as of now, last seen 41 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 September 2026.

Which Rust build is typical TEST running?

Rust network protocol 2633 and build 163794 on Linux is what typical TEST runs. To join, your game must be on the same protocol; Steam handles the update.

What location is typical TEST hosted in?

No region is published by typical TEST. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 9.244.19.246:28015.

Player Count

Is typical TEST busy?

Offline now for typical TEST, last seen 41 days 11 hours ago.

Where does typical TEST sit in the server rankings?

Seven-day player hours put typical TEST at #15,521, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on typical TEST?

Nothing in typical TEST's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on typical TEST?

Generated by the game: the procedural map on typical TEST.

How to Join

How do you get onto typical TEST?

To connect: start Rust, press F1, enter client.connect 9.244.19.246:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.