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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,669online PAX53,688playing OCC3,358with players WIPED 3H87
COMCommunity traffic
Callsign

TPC15398

typical test4

Offline 9.244.16.170:28023 checked 39d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,398no region published
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 06:13 UTC39d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 540 on average Rusty Moose |EU Mondays|
    Players 500/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 313/325
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 314 on average Rustoria.co - EU Main
    Players 35/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 313 on average Rusty Moose |EU Main|
    Players 35/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 273 on average Rustoria.co - EU East Medium
    Players 157/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 75/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does typical test4 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry typical test4: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on typical test4?

The game's server browser reads these tags from typical test4: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on typical test4 on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does typical test4 wipe?

typical test4's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 39 days 3 hours.

Location and Status

How reliable is typical test4, and is it online now?

Tracking shows typical test4 offline as of now, last seen 39 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 18 September 2026.

Which Rust version is confirmed on typical test4?

Rust network protocol 2633 and build 164530 is the build on typical test4; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is typical test4 in?

Nothing on region from typical test4; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 9.244.16.170:28023.

Player Count

What is the player count on typical test4?

Offline: typical test4, last seen 39 days 3 hours ago.

How does typical test4 compare in the rankings?

Seven-day player hours put typical test4 at #15,398, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on typical test4?

The name of typical test4 carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is typical test4 on?

Generated by the game: the procedural map on typical test4.

How to Join

What is the way to join typical test4?

To connect: start Rust, press F1, enter client.connect 9.244.16.170:28023 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.