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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,663online PAX33,677playing OCC2,838with players WIPED 3H84
COMCommunity traffic
Callsign

TPC15398

typical test2

Offline 9.244.16.170:28019 checked 39d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,398no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 555 on average Rusty Moose |EU Mondays|
    Players 135/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 117/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 12/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 22/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 11/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 21/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry typical test2?

Community servers, no tags — the Rust Tracker lists that include typical test2. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on typical test2?

These tags are published by typical test2 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does typical test2 wipe?

Too few wipes on record for typical test2 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 39 days 21 hours since this world was made.

Location and Status

Is typical test2 up, and how does its uptime hold?

Offline: typical test2 confirmed offline, last seen 39 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 19 September 2026.

Which Rust version is confirmed on typical test2?

Rust network protocol 2633 and build 164530 on Linux is what typical test2 runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is typical test2 in?

No region is published by typical test2. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 9.244.16.170:28019.

Player Count

What is the player count on typical test2?

Last seen 39 days 21 hours ago; typical test2 is offline at present.

How does typical test2 compare in the rankings?

Top – of all ranked servers, and #15,398 on seven-day player hours: typical test2.

Settings

Which settings and rules are confirmed on typical test2?

The name of typical test2 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on typical test2?

Generated by the game: the procedural map on typical test2.

How to Join

How do you get onto typical test2?

To connect: start Rust, press F1, enter client.connect 9.244.16.170:28019 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.