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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,659online PAX48,364playing OCC3,165with players WIPED 3H117
COMCommunity traffic
Callsign

TPC15398

Typical TEST1

Offline 9.244.16.170:28017 checked 40d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,398no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:22 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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    Players 28/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Typical TEST1?

These Rust Tracker lists carry Typical TEST1: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Typical TEST1?

The game's server browser reads these tags from Typical TEST1: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Typical TEST1 when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Typical TEST1 wipe?

The record holds too few of Typical TEST1's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 40 days 3 hours since this world was made.

Location and Status

How reliable is Typical TEST1, and is it online now?

Offline: Typical TEST1 confirmed offline, last seen 40 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 September 2026.

Which Rust version is confirmed on Typical TEST1?

Rust network protocol 2633 and build 164530 on Linux is what Typical TEST1 runs. The same protocol is required to join, and Steam updates it for you.

Where does Typical TEST1 sit?

Nothing on region from Typical TEST1; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 9.244.16.170:28017.

Player Count

How many players are on Typical TEST1 right now?

Offline now for Typical TEST1, last seen 40 days 2 hours ago.

How does Typical TEST1 compare in the rankings?

Top – of all ranked servers, and #15,398 on seven-day player hours: Typical TEST1.

Map and Rules

Which settings and rules are confirmed on Typical TEST1?

The name of Typical TEST1 carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is Typical TEST1 on?

Procedural map on Typical TEST1, made by the game.

Connect

How do you get onto Typical TEST1?

To connect: start Rust, press F1, enter client.connect 9.244.16.170:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.