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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H103
COMCommunity traffic
Callsign

TPC15413

typical TEST

Offline 9.244.16.170:28015 checked 39d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,413no region published
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:20 UTC39d ago 0 – running 0
Thu 17 Sep, 07:02 UTC41d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 636/675
  2. 02COM
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    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 300 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
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    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 269 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 257 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry typical TEST?

These Rust Tracker lists carry typical TEST: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on typical TEST?

Listed for the server browser to read, typical TEST publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on typical TEST on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for typical TEST?

The record holds too few of typical TEST's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 39 days 10 hours.

Server Details

How reliable is typical TEST, and is it online now?

Offline: typical TEST confirmed offline, last seen 39 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 16 September 2026.

Which Rust build is typical TEST running?

Rust network protocol 2633 and build 164530 on Linux is what typical TEST runs. To join, your game must be on the same protocol; Steam handles the update.

What location is typical TEST hosted in?

No region is published by typical TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 9.244.16.170:28015.

Player Count

How many players are on typical TEST right now?

Last seen 39 days ago; typical TEST is offline at present.

What rank does typical TEST carry among Rust servers?

Seven-day player hours put typical TEST at #15,413, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on typical TEST?

No gather rate appears in typical TEST's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on typical TEST?

Generated by the game: the procedural map on typical TEST.

Connect

Which steps join typical TEST?

To connect: start Rust, press F1, enter client.connect 9.244.16.170:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.