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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,704online PAX46,860playing OCC3,181with players WIPED 3H98
COMCommunity traffic
Callsign

TPC15960

typical Test2

Offline 9.195.144.165:20000 checked 21d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,960top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 560 on average Rusty Moose |EU Mondays|
    Players 237/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 162/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 291 on average Rustoria.co - EU Main
    Players 16/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 34/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 45/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show typical Test2?

Community servers, no tags — the Rust Tracker lists that include typical Test2. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does typical Test2 carry, and what do they mean?

The game's server browser reads these tags from typical Test2: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for typical Test2?

Too few wipes on record for typical Test2 to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 23 days 18 hours.

Location and Status

What is the uptime on typical Test2, and is it online?

Tracking shows typical Test2 offline as of now, last seen 21 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 6 October 2026.

Which Rust build is typical Test2 running?

Rust network protocol 2634 and build 166652 is the build on typical Test2; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does typical Test2 sit?

No region is published by typical Test2. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 9.195.144.165:20000.

Player Count

How many players are on typical Test2 right now?

Offline now for typical Test2, last seen 21 days 17 hours ago.

How does typical Test2 compare in the rankings?

Top 71% of all ranked servers, and #15,960 on seven-day player hours: typical Test2.

Map and Rules

Which settings and rules are confirmed on typical Test2?

The name of typical Test2 carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on typical Test2?

Generated by the game: the procedural map on typical Test2.

How to Join

What is the way to join typical Test2?

Open the console in Rust with F1 after starting the game, then type client.connect 9.195.144.165:20000. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.