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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,743online PAX54,666playing OCC3,375with players WIPED 3H133
COMCommunity traffic
Callsign

NMA15460

Name of Server as Shown on the Client Server List

Offline 89.220.66.25:28015 checked 37d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,460top 68%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 330/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 220/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 37/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 55/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 78/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Name of Server as Shown on the Client Server List appear in Rust Tracker lists and filters?

On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

Listed for the server browser to read, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does Name of Server as Shown on the Client Server List wipe?

Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 39 days 9 hours.

Location and Status

What is the uptime on Name of Server as Shown on the Client Server List, and is it online?

Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 37 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 19 September 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Name of Server as Shown on the Client Server List sit?

Nothing on region from Name of Server as Shown on the Client Server List; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 89.220.66.25:28015.

Population

Is Name of Server as Shown on the Client Server List busy?

Offline now for Name of Server as Shown on the Client Server List, last seen 37 days 22 hours ago.

What rank does Name of Server as Shown on the Client Server List carry among Rust servers?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,460, inside the top 68% of all ranked servers.

Settings

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How to Join

What is the way to join Name of Server as Shown on the Client Server List?

Open the console in Rust with F1 after starting the game, then type client.connect 89.220.66.25:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.