Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,865online PAX103,410playing OCC3,960with players WIPED 3H555
COMCommunity traffic
Callsign

ARU15275

A Rust Server

Offline 89.203.248.111:25565 checked 11d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,275top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:19 UTC27d ago 0 – running 0
Fri 18 Sep, 16:04 UTC41d ago 1 halved by day 1 13.4 days 0
Thu 17 Sep, 13:32 UTC42d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 510 on average Rusty Moose |EU Mondays|
    Players 310/325
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 379/425
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 968/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 47/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 987/1000
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 238 on average Rustoria.co - EU East Medium
    Players 782/800
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, A Rust Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that A Rust Server is listed under?

Listed for the server browser to read, A Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on A Rust Server when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

When does A Rust Server wipe?

No next wipe to predict for A Rust Server, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 27 days 18 hours.

Location and Status

How reliable is A Rust Server, and is it online now?

Tracking shows A Rust Server offline as of now, last seen 11 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 15 September 2026.

What Rust version is A Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. The same protocol is required to join, and Steam updates it for you.

Which location is A Rust Server in?

Nothing on region from A Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 89.203.248.111:25565.

Player Count

What is the player count on A Rust Server?

Offline now for A Rust Server, last seen 11 days 3 hours ago.

How does A Rust Server compare in the rankings?

Top 70% of all ranked servers, and #15,275 on seven-day player hours: A Rust Server.

Settings

Which settings and rules are confirmed on A Rust Server?

No gather rate appears in A Rust Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on A Rust Server?

A procedural map runs on A Rust Server, generated by the game.

How to Join

How do you get onto A Rust Server?

To connect: start Rust, press F1, enter client.connect 89.203.248.111:25565 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.