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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,744online PAX73,772playing OCC3,676with players WIPED 3H140
MODModded traffic
Callsign

FNI7439=

[EU/FIN] Hermit's Island

Online 89.190.5.80:28035 checked 10m ago

monthly wipes vanillamoddedcarbon
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 1
Rank#7,439top 33%
Last wipe11d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct16 Oct22 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.

The force wipe · high confidence

usual gap6.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:09 UTC11d ago 2 – running 1
Sat 10 Oct, 11:37 UTC18d ago 1 held half 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [EU/FIN] Hermit's Island?

On Rust Tracker, [EU/FIN] Hermit's Island sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which tags does [EU/FIN] Hermit's Island carry, and what do they mean?

The game's server browser reads these tags from [EU/FIN] Hermit's Island: gmvanilla (Game mode): Game mode: vanilla survival; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on [EU/FIN] Hermit's Island on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 19 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for [EU/FIN] Hermit's Island?

One wipe a month for [EU/FIN] Hermit's Island: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 11 days 16 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

Is [EU/FIN] Hermit's Island up, and how does its uptime hold?

Right now [EU/FIN] Hermit's Island is online. The uptime it reports puts the last restart about 7 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [EU/FIN] Hermit's Island running?

Rust network protocol 2635 and build 168909 on Linux is what [EU/FIN] Hermit's Island runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on [EU/FIN] Hermit's Island?

Average server fps over the last 48 hours: 197, with a low of 149. Maximum entities carried: 31,104, from buildings and deployables to everything else. It drew as much as 1,824 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does [EU/FIN] Hermit's Island sit?

The name of [EU/FIN] Hermit's Island points to Europe, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 89.190.5.80:28035.

Player Count

Is [EU/FIN] Hermit's Island busy?

Slots 150; players on board 0: that is [EU/FIN] Hermit's Island now. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 15:00 UTC, 1 players on average.

How does [EU/FIN] Hermit's Island compare in the rankings?

On player hours over seven days, [EU/FIN] Hermit's Island ranks #7,439, inside the top 33% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [EU/FIN] Hermit's Island?

Nothing in [EU/FIN] Hermit's Island's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is [EU/FIN] Hermit's Island on?

The map on [EU/FIN] Hermit's Island is procedural, size 2,500, seed 819921473, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join [EU/FIN] Hermit's Island?

To connect: start Rust, press F1, enter client.connect 89.190.5.80:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://sereneisland.eu.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp150
Max players 150 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.