DVL13280
Development Server
Offline 89.125.79.135:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 164/250
-
02COMPlayers 160/200
-
03COMPlayers 17/250
-
04COMPlayers 15/250
-
05COMPlayers 7/100
-
06COMPlayers 76/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Development Server?
On Rust Tracker, Development Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Development Server is listed under?
Listed for the server browser to read, Development Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Development Server wipe?
Too few wipes on record for Development Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 42 days 12 hours since this world was made.
Location and Status
What is the uptime on Development Server, and is it online?
Tracking shows Development Server offline as of now, last seen 39 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 17 September 2026.
Which Rust version is confirmed on Development Server?
Confirmed for Development Server: Rust network protocol 2633 and build 163794, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Development Server hosted in?
Nothing on region from Development Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 89.125.79.135:28015.
Population
Is Development Server busy?
Offline now for Development Server, last seen 39 days 23 hours ago.
What rank does Development Server carry among Rust servers?
Top – of all ranked servers, and #13,280 on seven-day player hours: Development Server.
Settings
Which settings and rules are confirmed on Development Server?
No gather rate appears in Development Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
What map is Development Server on?
Generated by the game: the procedural map on Development Server.
How to Join
Which steps join Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 89.125.79.135:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.