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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,800online PAX73,970playing OCC3,706with players WIPED 3H107
MODModded traffic
Callsign

CBR6785=

CyberBoys | Norway | 3X

Online 89.11.220.158:28015 checked 5m ago

3x moddedoxide
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 1
Rank#6,785top 31%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 08:02 UTC20d ago 2 – running 0
Sat 3 Oct, 11:54 UTC25d ago 0 – 4.8 days 0
Sat 26 Sep, 17:42 UTC32d ago 3 halved by day 5 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 3x · weekly · 387 on average Atlas - EU 3x | No BPs | Mondays
    Players 500/800
  2. 02MOD
    Callsign VTL015EU · groups of 14+ · 3x · weekly · 174 on average Vital Rust - EU Mondays | 3x | No BPs
    Players 252/400
  3. 03MOD
    Callsign HLL010EU · groups of 8+ · 3x · biweekly · 102 on average HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED
    Players 132/175
  4. 04MOD
    Callsign GGR110EU · groups of 8+ · 3x · weekly · 94 on average КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x
    Players 36/150
  5. 05MOD
    Callsign UPS015EU · groups of 12+ · 3x · weekly · 93 on average [EU] Upsurge Main | 3x Vanilla | 27/10
    Players 173/220
  6. 06MOD
    Callsign HLL010EU · groups of 8+ · 3x · biweekly · 19 on average HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPED
    Players 32/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does CyberBoys | Norway | 3X appear in Rust Tracker lists and filters?

These Rust Tracker lists carry CyberBoys | Norway | 3X: 3x Rust servers: live tracking, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

How should you read the tags on CyberBoys | Norway | 3X?

The game's server browser reads these tags from CyberBoys | Norway | 3X: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): Slots: 30; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who operates CyberBoys | Norway | 3X?

A cyberboys.no hostname is published by CyberBoys | Norway | 3X. We track no other server on it.

Wipe Times

What happens on CyberBoys | Norway | 3X on wipe day?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 5.

On what schedule does CyberBoys | Norway | 3X wipe?

Wipe times at CyberBoys | Norway | 3X are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 20 days 12 hours.

Server Details

What is the uptime on CyberBoys | Norway | 3X, and is it online?

Tracking shows CyberBoys | Norway | 3X online as of now. About 12 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 19 September 2026.

Which Rust build is CyberBoys | Norway | 3X running?

Confirmed for CyberBoys | Norway | 3X: Rust network protocol 2635 and build 167058, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does CyberBoys | Norway | 3X run?

For the last 48 hours it averaged 150 server fps; the floor was 99. Peak entity count: 70,117, covering buildings, deployables and all else in the world. It drew as much as 2,372 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is CyberBoys | Norway | 3X in?

The name of CyberBoys | Norway | 3X points to Europe, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 89.11.220.158:28015.

Population

What is the player count on CyberBoys | Norway | 3X?

CyberBoys | Norway | 3X is at 0 players, capacity 30. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 1 players.

What rank does CyberBoys | Norway | 3X carry among Rust servers?

Seven-day player hours put CyberBoys | Norway | 3X at #6,785, within the top 31% of all ranked servers.

Settings

Which settings and rules are confirmed on CyberBoys | Norway | 3X?

3x gather is what CyberBoys | Norway | 3X runs, going by its name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is CyberBoys | Norway | 3X on?

A procedural map of size 3,500 runs on CyberBoys | Norway | 3X, generated by the game from seed 560926. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join CyberBoys | Norway | 3X?

Open the console in Rust with F1 after starting the game, then type client.connect 89.11.220.158:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://cyberboys.no.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp30
Max players Slots: 30.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.