TME16418
TEAM PROJECT
Offline EU 89.105.208.146:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 10h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 5/100
-
02MODPlayers 164/175
-
03MODPlayers 67/85
-
04MODPlayers 18/200
-
05MODPlayers 11/150
-
06MODPlayers 4/200
Quick answers
From the figures on this page.
Filters
Where does TEAM PROJECT appear in Rust Tracker lists and filters?
EU Rust servers, tracked live, Modded servers, tracked live and Battlefield servers, tracked live — the Rust Tracker lists that include TEAM PROJECT. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the tags mean that TEAM PROJECT is listed under?
The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does TEAM PROJECT wipe?
The next wipe at TEAM PROJECT is an estimate, drawn from weekly: 7 days after its last wipe. Tuesday 3 November at 18:39 UTC is when the next wipe falls due. 36 days 13 hours since this world was made. A weekly wipe schedule is published in its tags.
Location and Status
Is TEAM PROJECT up, and how does its uptime hold?
Tracking shows TEAM PROJECT offline as of now, last seen 33 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 24 September 2026.
What Rust version is TEAM PROJECT on?
Rust network protocol 2633 and build 165217 is the build on TEAM PROJECT; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What location is TEAM PROJECT hosted in?
Listed in Europe under EU: that is TEAM PROJECT by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 89.105.208.146:28015.
Population
How many players are on TEAM PROJECT right now?
Offline: TEAM PROJECT, last seen 33 days 15 hours ago.
What rank does TEAM PROJECT carry among Rust servers?
Seven-day player hours: #16,418 overall for TEAM PROJECT, top 71% of ranked servers, #2,568 in Europe.
Settings
Which settings and rules are confirmed on TEAM PROJECT?
Nothing in TEAM PROJECT's name states a gather rate. 8 players per group is the game's default, and the cap holds. battlefield is the game mode, fast PvP, kits and rates turned high. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Connect
What is the way to join TEAM PROJECT?
Open the console in Rust with F1 after starting the game, then type client.connect 89.105.208.146:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.