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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,668online PAX48,663playing OCC3,138with players WIPED 3H118
MODModded traffic
Callsign

TME15871

TEAM PROJECT

Offline EU 89.105.200.145:28015 checked 34d ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,871top 71% · #2537 in EU
Last wipe36d agoweekly schedule
Next wipe5d 9hTue 3 Nov, 18:39 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Tuesday 3 November, 18:39 UTC, in 5d 9h.

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry TEAM PROJECT?

On Rust Tracker, TEAM PROJECT sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Battlefield servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the tags mean that TEAM PROJECT is listed under?

The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does TEAM PROJECT wipe?

Estimated from weekly: 7 days after its last wipe: the next wipe at TEAM PROJECT. Tuesday 3 November at 18:39 UTC is when the next wipe falls due. This world has been running 36 days 14 hours. Its tags carry a weekly wipe schedule.

Location and Status

How reliable is TEAM PROJECT, and is it online now?

Tracking shows TEAM PROJECT offline as of now, last seen 34 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 24 September 2026.

What Rust version is TEAM PROJECT on?

Confirmed for TEAM PROJECT: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is TEAM PROJECT in?

The EU tag places TEAM PROJECT in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 89.105.200.145:28015.

Population

How many players are on TEAM PROJECT right now?

Last seen 34 days 14 hours ago; TEAM PROJECT is offline at present.

How does TEAM PROJECT compare in the rankings?

TEAM PROJECT places #15,871 on seven-day player hours, #2,537 in Europe and in the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on TEAM PROJECT?

No gather rate appears in TEAM PROJECT's name. Up to 8 players per group, the game's default. battlefield is the game mode, fast PvP, kits and rates turned high. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

How to Join

Which steps join TEAM PROJECT?

Open the console in Rust with F1 after starting the game, then type client.connect 89.105.200.145:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.