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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,696online PAX36,352playing OCC2,907with players WIPED 3H94
MODModded traffic
Callsign

TME15481

TEAM PROJECT

Offline EU 89.105.199.215:28015 checked 38d ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,481#2534 in EU
Last wipe38d agoweekly schedule
Next wipe3d 5hSun 1 Nov, 08:43 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Flight plan

Wipe schedule

ETD · next wipe

Next wipe Sunday 1 November, 08:43 UTC, in 3d 5h.

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show TEAM PROJECT?

These Rust Tracker lists carry TEAM PROJECT: EU Rust servers, tracked live, Modded servers, tracked live and Battlefield servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on TEAM PROJECT?

These tags are published by TEAM PROJECT for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for TEAM PROJECT?

The next wipe at TEAM PROJECT is an estimate, drawn from weekly: 7 days after its last wipe. Due on Sunday 1 November at 08:43 UTC: its next wipe. Its world went live 38 days 18 hours. Its tags carry a weekly wipe schedule.

Server Details

How reliable is TEAM PROJECT, and is it online now?

Tracking shows TEAM PROJECT offline as of now, last seen 38 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 20 September 2026.

Which Rust build is TEAM PROJECT running?

Confirmed for TEAM PROJECT: Rust network protocol 2633 and build 164530, Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is TEAM PROJECT in?

The EU tag places TEAM PROJECT in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 89.105.199.215:28015.

Player Count

Is TEAM PROJECT busy?

Offline: TEAM PROJECT, last seen 38 days 17 hours ago.

Where does TEAM PROJECT sit in the server rankings?

Top – of all ranked servers and #2,534 in Europe: TEAM PROJECT ranks #15,481 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on TEAM PROJECT?

The name of TEAM PROJECT carries no gather rate. Up to 8 players per group, the game's default. It runs battlefield, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is TEAM PROJECT on?

Procedural map on TEAM PROJECT, made by the game.

How to Join

What is the way to join TEAM PROJECT?

To connect: start Rust, press F1, enter client.connect 89.105.199.215:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp150
Max players 150 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.