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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,789online PAX63,543playing OCC3,532with players WIPED 3H121
MODModded traffic
Callsign

TME15478

TEAM PROJECT

Offline EU 89.105.199.210:28015 checked 35d ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,478top 71% · #2515 in EU
Last wipe35d agoweekly schedule
Next wipe6d 20hWed 4 Nov, 18:57 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Wednesday 4 November, 18:57 UTC, in 6d 20h.

Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 20hWed 4 Nov, 18:57 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 13d 20hWed 11 Nov, 18:57 UTC
  4. 20d 20hWed 18 Nov, 18:57 UTC
  5. 27d 20hWed 25 Nov, 18:57 UTC
  6. 34d 20hWed 2 Dec, 18:57 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 41d 20hWed 9 Dec, 18:57 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:57 UTC35d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does TEAM PROJECT appear in Rust Tracker lists and filters?

On Rust Tracker, TEAM PROJECT sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Battlefield servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the tags mean that TEAM PROJECT is listed under?

The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on TEAM PROJECT when wipe day lands?

The average peak across recent wipes: 0 players. 1 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for TEAM PROJECT?

TEAM PROJECT's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Wednesday 4 November at 18:57 UTC: its next wipe. Its world went live 35 days 3 hours. Its tags carry a weekly wipe schedule.

Location and Status

Is TEAM PROJECT up, and how does its uptime hold?

Tracking shows TEAM PROJECT offline as of now, last seen 35 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 22 September 2026.

Which Rust version is confirmed on TEAM PROJECT?

Rust network protocol 2633 and build 165217 is the build on TEAM PROJECT; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does TEAM PROJECT sit?

Listed in Europe under EU: that is TEAM PROJECT by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 89.105.199.210:28015.

Population

How many players are on TEAM PROJECT right now?

Offline: TEAM PROJECT, last seen 35 days 2 hours ago.

Where does TEAM PROJECT sit in the server rankings?

Top 71% of all ranked servers and #2,515 in Europe: TEAM PROJECT ranks #15,478 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on TEAM PROJECT?

Nothing in TEAM PROJECT's name states a gather rate. Up to 8 players per group, the game's default. battlefield is the game mode, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Connect

What is the way to join TEAM PROJECT?

Open the console in Rust with F1 after starting the game, then type client.connect 89.105.199.210:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.