TME15478
TEAM PROJECT
Offline EU 89.105.199.210:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 18:57 UTC, in 6d 20h.
Its weekly schedule tag · low confidence
Coming wipes
- 6d 20hWed 4 Nov, 18:57 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 13d 20hWed 11 Nov, 18:57 UTC
- 20d 20hWed 18 Nov, 18:57 UTC
- 27d 20hWed 25 Nov, 18:57 UTC
- 34d 20hWed 2 Dec, 18:57 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 41d 20hWed 9 Dec, 18:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:57 UTC35d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 4/100
-
02MODPlayers 125/130
-
03MODPlayers 69/85
-
04MODPlayers 7/200
-
05MODPlayers 5/150
-
06MODPlayers 21/200
Quick answers
From the figures on this page.
Tags
Where does TEAM PROJECT appear in Rust Tracker lists and filters?
On Rust Tracker, TEAM PROJECT sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Battlefield servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the tags mean that TEAM PROJECT is listed under?
The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on TEAM PROJECT when wipe day lands?
The average peak across recent wipes: 0 players. 1 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for TEAM PROJECT?
TEAM PROJECT's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Wednesday 4 November at 18:57 UTC: its next wipe. Its world went live 35 days 3 hours. Its tags carry a weekly wipe schedule.
Location and Status
Is TEAM PROJECT up, and how does its uptime hold?
Tracking shows TEAM PROJECT offline as of now, last seen 35 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 22 September 2026.
Which Rust version is confirmed on TEAM PROJECT?
Rust network protocol 2633 and build 165217 is the build on TEAM PROJECT; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does TEAM PROJECT sit?
Listed in Europe under EU: that is TEAM PROJECT by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 89.105.199.210:28015.
Population
How many players are on TEAM PROJECT right now?
Offline: TEAM PROJECT, last seen 35 days 2 hours ago.
Where does TEAM PROJECT sit in the server rankings?
Top 71% of all ranked servers and #2,515 in Europe: TEAM PROJECT ranks #15,478 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on TEAM PROJECT?
Nothing in TEAM PROJECT's name states a gather rate. Up to 8 players per group, the game's default. battlefield is the game mode, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.
Connect
What is the way to join TEAM PROJECT?
Open the console in Rust with F1 after starting the game, then type client.connect 89.105.199.210:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.