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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,680online PAX52,558playing OCC3,201with players WIPED 3H137
MODModded traffic
Callsign

MSR14828

MyServer (TEST)

Offline 88.80.148.179:28015 checked 2d ago

moddedoxidepve
Clearance · join
Players now 1/ 100 1% full
7-day average0peak 1
Rank#14,828top 67%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 253 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 108/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 242 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 147/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 106 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 31/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 56/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 27/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 38/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show MyServer (TEST)?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include MyServer (TEST). It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that MyServer (TEST) is listed under?

The game's server browser reads these tags from MyServer (TEST): gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots on this server; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on MyServer (TEST) on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does MyServer (TEST) wipe?

Too few wipes on record for MyServer (TEST) to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 2 days 17 hours.

Location and Status

What is the uptime on MyServer (TEST), and is it online?

Offline now, MyServer (TEST) was last seen 2 days 16 hours ago. Uptime stood at 0% for the last 2 full days, 0 of 48 hours online. Rust Tracker logged it first on 26 October 2026.

Which Rust build is MyServer (TEST) running?

Rust network protocol 2635 and build 168909 is the build on MyServer (TEST); the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does MyServer (TEST) sit?

Region: none published by MyServer (TEST). Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 88.80.148.179:28015.

Population

What is the player count on MyServer (TEST)?

Offline: MyServer (TEST), last seen 2 days 16 hours ago. Over seven days: average 0, peak 1 players.

What rank does MyServer (TEST) carry among Rust servers?

Seven-day player hours put MyServer (TEST) at #14,828, within the top 67% of all ranked servers.

Settings

Which settings and rules are confirmed on MyServer (TEST)?

Nothing in MyServer (TEST)'s name states a gather rate. Up to 10 players per group. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.

Connect

What is the way to join MyServer (TEST)?

To connect: start Rust, press F1, enter client.connect 88.80.148.179:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots on this server.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.