SER13254
Server
Offline 88.74.164.64:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 572/675
-
02COMPlayers 363/525
-
03COMPlayers 43/250
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04COMPlayers 45/250
-
05COMPlayers 119/200
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06COMPlayers 140/300
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Server?
On Rust Tracker, Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server?
The game's server browser reads these tags from Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Server wipe?
Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 55 days.
Location and Status
How reliable is Server, and is it online now?
Tracking shows Server offline as of now, last seen 40 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 September 2026.
What Rust version is Server on?
Confirmed for Server: Rust network protocol 2633 and build 164530, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Server sit?
Region: none published by Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 88.74.164.64:28015.
Population
How many players are on Server right now?
Offline now for Server, last seen 40 days 8 hours ago.
Where does Server sit in the server rankings?
Top – of all ranked servers, and #13,254 on seven-day player hours: Server.
Settings
Which settings and rules are confirmed on Server?
No gather rate appears in Server's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is loaded on Server?
Procedural map on Server, made by the game.
Connect
What is the way to join Server?
Open the console in Rust with F1 after starting the game, then type client.connect 88.74.164.64:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.