RUS12890
Rust-99
Offline 88.3.199.56:27099 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 249/275
-
02COMPlayers 166/200
-
03COMPlayers 30/250
-
04COMPlayers 18/250
-
05COMPlayers 39/100
-
06COMPlayers 50/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust-99?
On Rust Tracker, Rust-99 sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust-99?
The game's server browser reads these tags from Rust-99: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does Rust-99 wipe?
The record holds too few of Rust-99's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 44 days 10 hours.
Server Details
Is Rust-99 up, and how does its uptime hold?
Offline now, Rust-99 was last seen 44 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 14 September 2026.
Which Rust version is confirmed on Rust-99?
Rust network protocol 2633 and build 163794 on Linux is what Rust-99 runs. The same protocol is required to join, and Steam updates it for you.
What location is Rust-99 hosted in?
Region: none published by Rust-99. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 88.3.199.56:27099.
Population
How many players are on Rust-99 right now?
Offline: Rust-99, last seen 44 days 10 hours ago.
How does Rust-99 compare in the rankings?
Seven-day player hours put Rust-99 at #12,890, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust-99?
The name of Rust-99 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
What map is Rust-99 on?
Procedural map on Rust-99, made by the game.
How to Join
What is the way to join Rust-99?
Open the console in Rust with F1 after starting the game, then type client.connect 88.3.199.56:27099. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.