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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,701online PAX41,011playing OCC3,012with players WIPED 3H94
COMCommunity traffic
Callsign

SDN10600

SADNESS

Offline 88.233.17.24:28015 checked 2d ago

Clearance · join
Players now 1/ 1 100% full
7-day average1peak 1
Rank#10,600top 48%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:00 UTC2d ago 1 – running 1
Thu 22 Oct, 12:10 UTC6d ago 1 – 4 days 0
Thu 15 Oct, 11:41 UTC13d ago 1 held half 7 days 1
Thu 8 Oct, 10:03 UTC20d ago 1 – 7.1 days 0
Tue 6 Oct, 12:20 UTC22d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 195/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 114/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 21/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 289 on average Rustoria.co - EU Main
    Players 12/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 21/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 27/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry SADNESS?

On Rust Tracker, SADNESS sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on SADNESS?

The game's server browser reads these tags from SADNESS: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on SADNESS on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for SADNESS?

No next wipe to predict for SADNESS, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 2 days 13 hours.

Location and Status

Is SADNESS up, and how does its uptime hold?

Tracking shows SADNESS offline as of now, last seen 2 days 13 hours ago. 2% uptime over the last 7 full days, with 3 of 168 hours up. First contact for Rust Tracker: 6 October 2026.

Which Rust build is SADNESS running?

Rust network protocol 2635 and build 168909 on Windows is what SADNESS runs. Steam updates it for you; your game must share the protocol to join.

Which location is SADNESS in?

Region: none published by SADNESS. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 88.233.17.24:28015.

Population

Is SADNESS busy?

Offline now for SADNESS, last seen 2 days 13 hours ago. Over seven days: average 1, peak 1 players.

Where does SADNESS sit in the server rankings?

Top 48% of all ranked servers, and #10,600 on seven-day player hours: SADNESS.

Map and Rules

Which settings and rules are confirmed on SADNESS?

Nothing in SADNESS's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Connect

What is the way to join SADNESS?

To connect: start Rust, press F1, enter client.connect 88.233.17.24:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.