RVR15507
RevertCheck
Offline 88.212.16.66:28035 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 521/525
-
02COMPlayers 387/450
-
03COMPlayers 45/250
-
04COMPlayers 49/250
-
05COMPlayers 52/100
-
06COMPlayers 167/200
Quick answers
From the figures on this page.
Tags
Where does RevertCheck appear in Rust Tracker lists and filters?
On Rust Tracker, RevertCheck sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all.
What do the tags mean that RevertCheck is listed under?
Listed for the server browser to read, RevertCheck publishes these tags: mp10 (Max players): 10 slots on this server; v1069 (Protocol): To join, your game must match protocol 1069; rust (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does RevertCheck wipe?
RevertCheck's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date.
Server Details
What is the uptime on RevertCheck, and is it online?
Offline now, RevertCheck was last seen 42 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 16 September 2026.
Which Rust version is confirmed on RevertCheck?
Confirmed for RevertCheck: Rust network protocol 1069, Windows. The same protocol is required to join, and Steam updates it for you.
What location is RevertCheck hosted in?
No region is published by RevertCheck. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 88.212.16.66:28035.
Population
How many players are on RevertCheck right now?
Last seen 42 days 16 hours ago; RevertCheck is offline at present.
What rank does RevertCheck carry among Rust servers?
Seven-day player hours put RevertCheck at #15,507, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on RevertCheck?
The name of RevertCheck carries no gather rate. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
How to Join
How do you get onto RevertCheck?
Open the console in Rust with F1 after starting the game, then type client.connect 88.212.16.66:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as rust,mp10,v1069
Game
mp10
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.