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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,855online PAX81,723playing OCC3,800with players WIPED 3H365
COMCommunity traffic
Callsign

SCL15344=

My Rust Server | ScalaCube

Online 88.198.230.59:2495 checked 10m ago

Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 509/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 443/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 286 on average Rusty Moose |EU Main|
    Players 0/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 65/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 270 on average Rustoria.co - EU Main
    Players 0/250
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 26/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does My Rust Server | ScalaCube appear in Rust Tracker lists and filters?

On Rust Tracker, My Rust Server | ScalaCube sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

These tags are published by My Rust Server | ScalaCube for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for My Rust Server | ScalaCube?

Too few wipes on record for My Rust Server | ScalaCube to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 10 days 22 hours since this world was made.

Location and Status

What is the uptime on My Rust Server | ScalaCube, and is it online?

Right now My Rust Server | ScalaCube is online. By its own uptime figure, the last restart was roughly 10 days 20 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 18 October 2026.

What Rust version is My Rust Server | ScalaCube on?

Confirmed for My Rust Server | ScalaCube: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is My Rust Server | ScalaCube holding performance?

For the last 48 hours it averaged 182 server fps; the floor was 117. Maximum entities carried: 90,993, from buildings and deployables to everything else. Peak memory use: 4,107 MB. Players feel lag when fps drops and the entity count climbs.

Which location is My Rust Server | ScalaCube in?

No region is published by My Rust Server | ScalaCube. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 88.198.230.59:2495.

Population

What is the player count on My Rust Server | ScalaCube?

My Rust Server | ScalaCube is at 0 players, capacity 20. Seven-day average for this server: 0 players.

What rank does My Rust Server | ScalaCube carry among Rust servers?

Seven-day player hours put My Rust Server | ScalaCube at #15,344, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on My Rust Server | ScalaCube?

Nothing in My Rust Server | ScalaCube's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural, size 4,000, seed 12345, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join My Rust Server | ScalaCube?

Open the console in Rust with F1 after starting the game, then type client.connect 88.198.230.59:2495. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp20
Max players Slots: 20.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.