TST15284=
testing testing testing testing testing testing testing test
Offline EU 88.191.209.193:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 3 November, 18:02 UTC, in 4d 16h.
Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence
Coming wipes
- 4d 16hTue 3 Nov, 18:02 UTC
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 11d 16hTue 10 Nov, 18:02 UTC
- 13d 16hThu 12 Nov, 18:04 UTC
- 18d 16hTue 17 Nov, 18:02 UTC
- 20d 16hThu 19 Nov, 18:04 UTC
- 25d 16hTue 24 Nov, 18:02 UTC
- 27d 16hThu 26 Nov, 18:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:27 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 18:02 UTC2d ago | 0 | – | 0.6 days | 0 |
| Thu 22 Oct, 18:04 UTC7d ago | 1 | halved by day 1 | 5 days | 1 |
| Fri 16 Oct, 09:20 UTC13d ago | 1 | halved by day 5 | 6.4 days | 0 |
| Thu 15 Oct, 18:02 UTC14d ago | 1 | – | 0.6 days | 0 |
| Tue 13 Oct, 18:02 UTC16d ago | 0 | – | 2 days | 0 |
| Thu 8 Oct, 18:02 UTC21d ago | 0 | – | 5 days | 0 |
| Tue 6 Oct, 18:03 UTC23d ago | 0 | – | 2 days | 0 |
| Tue 6 Oct, 11:25 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 07:06 UTC26d ago | 0 | – | 3.2 days | 0 |
| Fri 2 Oct, 13:02 UTC27d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 126/100
-
02MODPlayers 31/225
-
03MODPlayers 160/200
-
04MODPlayers 42/175
-
05MODPlayers 4/100
-
06MODPlayers 2/125
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show testing testing testing testing testing testing testing test?
EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include testing testing testing testing testing testing testing test. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags on testing testing testing testing testing testing testing test?
The game's server browser reads these tags from testing testing testing testing testing testing testing test: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on testing testing testing testing testing testing testing test when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.
Which wipe times are confirmed for testing testing testing testing testing testing testing test?
testing testing testing testing testing testing testing test runs on a every Tuesday at 18:02 and every Thursday at 18:04 UTC wipe rhythm. Tuesday 3 November at 18:02 UTC is when the next wipe falls due. Its world went live 39 hours. Tags list a weekly wipe schedule.
Location and Status
Is testing testing testing testing testing testing testing test up, and how does its uptime hold?
Offline now, testing testing testing testing testing testing testing test was last seen 16 hours ago. Uptime stood at 88% for the last 7 full days, 148 of 168 hours online. Rust Tracker logged it first on 26 September 2026.
Which Rust build is testing testing testing testing testing testing testing test running?
Rust network protocol 2635 and build 168909 is the build on testing testing testing testing testing testing testing test; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Where does testing testing testing testing testing testing testing test sit?
The EU tag places testing testing testing testing testing testing testing test in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 88.191.209.193:28015.
Player Count
How many players are on testing testing testing testing testing testing testing test right now?
Offline: testing testing testing testing testing testing testing test, last seen 16 hours ago. The last seven days put it at 0 players on average.
How does testing testing testing testing testing testing testing test compare in the rankings?
Seven-day player hours: #15,284 overall for testing testing testing testing testing testing testing test, top 69% of ranked servers, #2,529 in Europe.
Settings
Which settings and rules are confirmed on testing testing testing testing testing testing testing test?
The name of testing testing testing testing testing testing testing test carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Connect
How do you get onto testing testing testing testing testing testing testing test?
To connect: start Rust, press F1, enter client.connect 88.191.209.193:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.