DVL13607
Development Server
Offline 88.190.99.68:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:53 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 168/250
-
02COMPlayers 121/200
-
03COMPlayers 17/250
-
04COMPlayers 15/250
-
05COMPlayers 17/100
-
06COMPlayers 25/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Development Server?
Community servers, no tags — the Rust Tracker lists that include Development Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Development Server is listed under?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Development Server when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it.
On what schedule does Development Server wipe?
Development Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 19 days 11 hours.
Server Details
What is the uptime on Development Server, and is it online?
Offline now, Development Server was last seen 19 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 14 September 2026.
What Rust version is Development Server on?
Confirmed for Development Server: Rust network protocol 2634 and build 167398, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Development Server in?
No region is published by Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 88.190.99.68:28015.
Player Count
What is the player count on Development Server?
Offline: Development Server, last seen 19 days 8 hours ago.
What rank does Development Server carry among Rust servers?
On player hours over seven days, Development Server ranks #13,607, inside the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Development Server?
Nothing in Development Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
What map is Development Server on?
Generated by the game: the procedural map on Development Server.
Connect
How do you get onto Development Server?
To connect: start Rust, press F1, enter client.connect 88.190.99.68:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp2
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.