DVL13351
Development Server
Offline 88.138.7.73:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 567/575
-
02COMPlayers 378/400
-
03COMPlayers 41/250
-
04COMPlayers 43/250
-
05COMPlayers 158/200
-
06COMPlayers 79/100
Quick answers
From the figures on this page.
Filters
Where does Development Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Development Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Development Server carry, and what do they mean?
These tags are published by Development Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): Build: 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Development Server wipe?
Too few wipes on record for Development Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 19 days 15 hours since this world was made.
Server Details
Is Development Server up, and how does its uptime hold?
Offline: Development Server confirmed offline, last seen 15 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 12 October 2026.
Which Rust version is confirmed on Development Server?
Confirmed for Development Server: Rust network protocol 2634 and build 167231, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Development Server hosted in?
No region is published by Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 88.138.7.73:28015.
Population
What is the player count on Development Server?
Last seen 15 days 20 hours ago; Development Server is offline at present.
How does Development Server compare in the rankings?
Seven-day player hours put Development Server at #13,351, within the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Development Server?
The name of Development Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for Development Server?
A procedural map runs on Development Server, generated by the game.
Connect
What is the way to join Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 88.138.7.73:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.