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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,620online PAX35,442playing OCC2,860with players WIPED 3H74
MODModded traffic
Callsign

PNA2928=

RUST - PAIN | X2 | NO LIMIT

Online EU 87.252.252.228:28015 checked 9m ago

2x monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 6
Rank#2,928top 13% · #1103 in EU
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.511.5207:0016:0001:0009:0020:0005:00Wiped Wed 28 Oct, 21:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020007:0016:0001:0009:0020:0005:00Wiped Wed 28 Oct, 21:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:07 UTC9h ago – – running 2
Sat 10 Oct, 18:02 UTC18d ago 8 halved by day 4 18.1 days 4
Thu 1 Oct, 18:06 UTC FW27d ago 4 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 809 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 317/350
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 601 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 124/150
  3. 03MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 350 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 45/150
  4. 04MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 303 on average Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 35/50
  5. 05MOD
    Callsign LMT015EU · groups of 12+ · 2x · monthly · 279 on average EU Limitless 2x Monthly Main | No BP Wipes | x2
    Players 75/200
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · monthly · 150 on average MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10
    Players 49/500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RUST - PAIN | X2 | NO LIMIT?

On Rust Tracker, RUST - PAIN | X2 | NO LIMIT sits in these lists: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the tags on RUST - PAIN | X2 | NO LIMIT?

These tags are published by RUST - PAIN | X2 | NO LIMIT for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on RUST - PAIN | X2 | NO LIMIT when wipe day lands?

The average peak across recent wipes: 6 players. 14 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 4 the crowd dropped below half where it did not hold.

On what schedule does RUST - PAIN | X2 | NO LIMIT wipe?

Once a month is the wipe rate at RUST - PAIN | X2 | NO LIMIT, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 7 hours. Tags list a monthly wipe schedule.

Server Details

Is RUST - PAIN | X2 | NO LIMIT up, and how does its uptime hold?

Right now RUST - PAIN | X2 | NO LIMIT is online. About 5 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 166 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on RUST - PAIN | X2 | NO LIMIT?

Rust network protocol 2635 and build 168909 on Windows is what RUST - PAIN | X2 | NO LIMIT runs. The same protocol is required to join, and Steam updates it for you.

Is RUST - PAIN | X2 | NO LIMIT holding performance?

Average server fps over the last 48 hours: 102, with a low of 65. Buildings, deployables and the rest of the world took it to a maximum of 131,314 entities. It drew as much as 4,567 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is RUST - PAIN | X2 | NO LIMIT hosted in?

In Europe, under its EU tag, is where RUST - PAIN | X2 | NO LIMIT lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 87.252.252.228:28015.

Player Count

What is the player count on RUST - PAIN | X2 | NO LIMIT?

RUST - PAIN | X2 | NO LIMIT is at 0 players, capacity 100. Seven-day average 1 players; peak 6. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 2 players.

How does RUST - PAIN | X2 | NO LIMIT compare in the rankings?

Top 13% of all ranked servers and #1,103 in Europe: RUST - PAIN | X2 | NO LIMIT ranks #2,928 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on RUST - PAIN | X2 | NO LIMIT?

Going by its name, RUST - PAIN | X2 | NO LIMIT runs 2x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for RUST - PAIN | X2 | NO LIMIT?

Generated by the game from seed 1337, the procedural map on RUST - PAIN | X2 | NO LIMIT measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

How do you get onto RUST - PAIN | X2 | NO LIMIT?

To connect: start Rust, press F1, enter client.connect 87.252.252.228:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rim.gamestores.app/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.