TST16960
TEST
Offline 87.225.85.22:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 686/750
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02COMPlayers 59/250
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03COMPlayers 94/250
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04COMPlayers 400/450
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05COMPlayers 208/250
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06COMPlayers 174/250
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TEST?
Community servers, no tags — the Rust Tracker lists that include TEST. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
Listed for the server browser to read, TEST publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does TEST wipe?
The record holds too few of TEST's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 29 days 10 hours since this world was made.
Server Details
What is the uptime on TEST, and is it online?
Offline: TEST confirmed offline, last seen 29 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 28 September 2026.
What Rust version is TEST on?
Confirmed for TEST: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.
What location is TEST hosted in?
Region: none published by TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 87.225.85.22:28015.
Population
Is TEST busy?
Last seen 29 days 6 hours ago; TEST is offline at present.
How does TEST compare in the rankings?
On player hours over seven days, TEST ranks #16,960, inside the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
What map is TEST on?
A procedural map runs on TEST, generated by the game.
Connect
What is the way to join TEST?
To connect: start Rust, press F1, enter client.connect 87.225.85.22:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.