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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,696online PAX45,884playing OCC3,156with players WIPED 3H101
MODModded traffic
Callsign

MGH3439=

Mighty Rust Mods 10X

Online 87.225.105.48:28015 checked 7m ago

10x weekly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 6
Rank#3,439top 15%
Last wipe6d agoweekly schedule
Next wipe20hThu 29 Oct, 21:15 UTC
Track history

Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 29 October, 21:15 UTC, in 20h.

Every Thursday at 21:15 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak5players, last three wipes
crowd held75%else halves by day 5

Coming wipes

  1. 20hThu 29 Oct, 21:15 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 21:15 UTC
  4. 21d 20hThu 19 Nov, 21:15 UTC
  5. 28d 20hThu 26 Nov, 21:15 UTC
  6. 35d 18hThu 3 Dec, 19:00 UTCFW
  7. 42d 20hThu 10 Dec, 21:15 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:15 UTC6d ago 4 – running 0
Thu 15 Oct, 22:49 UTC13d ago 7 halved by day 5 6.9 days 0
Thu 8 Oct, 21:52 UTC20d ago 5 held half 7 days 0
Thu 1 Oct, 22:19 UTC FW27d ago 6 held half 7 days 0
Fri 25 Sep, 09:32 UTC33d ago 5 held half 6.5 days 0
Thu 24 Sep, 23:23 UTC34d ago 5 – 0.4 days 0
Thu 17 Sep, 22:31 UTC41d ago 3 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 214/250
  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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    Players 32/400
  5. 05MOD
    Callsign LTM015SA · groups of 8+ · 10x · weekly · 71 on average [LATAM] LUNARUST X10 | 28/10 Wipe
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Mighty Rust Mods 10X?

10x Rust servers, tracked and Modded servers, tracked live — the Rust Tracker lists that include Mighty Rust Mods 10X. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Which tags does Mighty Rust Mods 10X carry, and what do they mean?

These tags are published by Mighty Rust Mods 10X for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Mighty Rust Mods 10X when wipe day lands?

The average peak across recent wipes: 5 players. 36 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 75% of the time. By day 5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Mighty Rust Mods 10X?

Wipe rhythm at Mighty Rust Mods 10X: every Thursday at 21:15 UTC. Due on Thursday 29 October at 21:15 UTC: its next wipe. This world has been running 6 days 3 hours. Tags list a weekly wipe schedule.

Location and Status

Is Mighty Rust Mods 10X up, and how does its uptime hold?

Tracking shows Mighty Rust Mods 10X online as of now. About 3 hours ago it restarted last, based on reported uptime. 86% uptime over the last 7 full days, with 144 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Mighty Rust Mods 10X?

Rust network protocol 2635 and build 168909 on Windows is what Mighty Rust Mods 10X runs. To join, your game must be on the same protocol; Steam handles the update.

Is Mighty Rust Mods 10X holding performance?

Average server fps over the last 48 hours: 203, with a low of 163. Buildings, deployables and the rest of the world took it to a maximum of 53,725 entities. Memory peaked at 2,083 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Mighty Rust Mods 10X in?

No region is published by Mighty Rust Mods 10X. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 87.225.105.48:28015.

Player Count

Is Mighty Rust Mods 10X busy?

Mighty Rust Mods 10X is at 0 players, capacity 100. Over seven days: average 1, peak 6 players. Busiest window in 48 hours: 13:00 UTC, 5 players on average.

Where does Mighty Rust Mods 10X sit in the server rankings?

Seven-day player hours put Mighty Rust Mods 10X at #3,439, within the top 15% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Mighty Rust Mods 10X?

10x gather is what Mighty Rust Mods 10X runs, going by its name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Mighty Rust Mods 10X?

Generated by the game from seed 790773571, the procedural map on Mighty Rust Mods 10X measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Mighty Rust Mods 10X?

To connect: start Rust, press F1, enter client.connect 87.225.105.48:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://mightyrustmods.gamestores.app.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.