SRV15323=
[EU] Survivor
Online EU 87.212.65.214:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:26 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 269/999
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02MODPlayers 22/100
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03MODPlayers 43/100
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04MODPlayers 31/150
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05MODPlayers 23/50
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06MODPlayers 9/50
Quick answers
From the figures on this page.
Tags
Where does [EU] Survivor appear in Rust Tracker lists and filters?
These Rust Tracker lists carry [EU] Survivor: EU Rust servers, tracked live, Modded servers, tracked live and Build, creative and sandbox servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [EU] Survivor?
These tags are published by [EU] Survivor for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^k (Build server): Design and practise bases; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on [EU] Survivor when wipe day lands?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does [EU] Survivor wipe?
The record holds too few of [EU] Survivor's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 8 days 18 hours.
Location and Status
Is [EU] Survivor up, and how does its uptime hold?
Tracking shows [EU] Survivor online as of now. About 46 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is [EU] Survivor on?
Rust network protocol 2635 and build 168909 is the build on [EU] Survivor; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does [EU] Survivor run?
For the last 48 hours it averaged 117 server fps; the floor was 92. Peak entity count: 111,930, covering buildings, deployables and all else in the world. Memory peaked at 3,708 MB. Players feel lag when fps drops and the entity count climbs.
Where does [EU] Survivor sit?
In Europe, under its EU tag, is where [EU] Survivor lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 87.212.65.214:28015.
Player Count
How many players are on [EU] Survivor right now?
Slots 100; players on board 0: that is [EU] Survivor now. The last seven days put it at 0 players on average.
What rank does [EU] Survivor carry among Rust servers?
[EU] Survivor places #15,323 on seven-day player hours, #2,570 in Europe and in the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [EU] Survivor?
Nothing in [EU] Survivor's name states a gather rate. Up to 8 players per group, the game's default. It runs build & creative, building in a sandbox, no gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
Which map is loaded on [EU] Survivor?
The map on [EU] Survivor is procedural, size 4,500, seed 6738, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto [EU] Survivor?
To connect: start Rust, press F1, enter client.connect 87.212.65.214:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^v,^k,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.