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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,793online PAX79,700playing OCC3,567with players WIPED 3H247
COMCommunity traffic
Callsign

PWR15276=

My Rust server | Powered by AMP

Online 87.191.177.53:28017 checked 11m ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:17 UTC18d ago 1 – running 0
Fri 18 Sep, 12:43 UTC41d ago 1 halved by day 1 22.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 658/800
  4. 04COM
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  5. 05COM
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    Players 744/900
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show My Rust server | Powered by AMP?

On Rust Tracker, My Rust server | Powered by AMP sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that My Rust server | Powered by AMP is listed under?

Listed for the server browser to read, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on My Rust server | Powered by AMP when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

On what schedule does My Rust server | Powered by AMP wipe?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 18 days 16 hours.

Location and Status

What is the uptime on My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP is up and online at this moment. The uptime it reports puts the last restart about 5 days 14 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on My Rust server | Powered by AMP?

Rust network protocol 2635 and build 168909 is the build on My Rust server | Powered by AMP; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does My Rust server | Powered by AMP run?

Average server fps over the last 48 hours: 117, with a low of 90. Maximum entities carried: 111,922, from buildings and deployables to everything else. Peak memory use: 4,436 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does My Rust server | Powered by AMP sit?

Region: none published by My Rust server | Powered by AMP. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 87.191.177.53:28017.

Player Count

What is the player count on My Rust server | Powered by AMP?

Slots 100; players on board 0: that is My Rust server | Powered by AMP now. Seven-day average for this server: 0 players.

Where does My Rust server | Powered by AMP sit in the server rankings?

Seven-day player hours put My Rust server | Powered by AMP at #15,276, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is My Rust server | Powered by AMP on?

A procedural map of size 4,500 runs on My Rust server | Powered by AMP, generated by the game from seed 6738. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto My Rust server | Powered by AMP?

To connect: start Rust, press F1, enter client.connect 87.191.177.53:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.