INT15373=
InternalTrainServer""
Online 87.151.212.210:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:08 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 18:52 UTC20d ago | 0 | – | 19 days | 0 |
| Sun 4 Oct, 18:21 UTC24d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC26d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTC FW27d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC33d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC41d ago | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 636/675
-
02COMPlayers 485/525
-
03COMPlayers 59/250
-
04COMPlayers 36/250
-
05COMPlayers 138/200
-
06COMPlayers 255/300
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry InternalTrainServer""?
On Rust Tracker, InternalTrainServer"" sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags does InternalTrainServer"" carry, and what do they mean?
Listed for the server browser to read, InternalTrainServer"" publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on InternalTrainServer"" when wipe day lands?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for InternalTrainServer""?
Wipe times at InternalTrainServer"" are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 hours since this world was made.
Server Details
Is InternalTrainServer"" up, and how does its uptime hold?
Right now InternalTrainServer"" is online. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on InternalTrainServer""?
Confirmed for InternalTrainServer"": Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is InternalTrainServer"" in?
Nothing on region from InternalTrainServer""; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 87.151.212.210:28015.
Player Count
How many players are on InternalTrainServer"" right now?
InternalTrainServer"" is at 0 players, capacity 10. The last seven days put it at 0 players on average.
What rank does InternalTrainServer"" carry among Rust servers?
Top 69% of all ranked servers, and #15,373 on seven-day player hours: InternalTrainServer"".
Settings
Which settings and rules are confirmed on InternalTrainServer""?
The name of InternalTrainServer"" carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
What map is InternalTrainServer"" on?
Procedural map on InternalTrainServer"", made by the game.
Connect
How do you get onto InternalTrainServer""?
To connect: start Rust, press F1, enter client.connect 87.151.212.210:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.