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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,649online PAX46,030playing OCC3,128with players WIPED 3H109
COMCommunity traffic
Callsign

LNX15338=

LinuxGSM

Online 87.106.245.251:28015 checked 12m ago

oxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agono schedule published
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 297/300
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 275/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 24/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 278 on average Rustoria.co - EU Main
    Players 21/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 37/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 247 on average Rustoria.co - EU East Medium
    Players 122/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry LinuxGSM?

Community servers, no tags — the Rust Tracker lists that include LinuxGSM. These filters surface it on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

What do the tags mean that LinuxGSM is listed under?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on LinuxGSM on wipe day?

Recent wipes averaged a peak of 1 players. 19 hours after the latest wipe, the crowd peaked.

When does LinuxGSM wipe?

The only wipe at LinuxGSM is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 14 hours since this world was made.

Server Details

Is LinuxGSM up, and how does its uptime hold?

Right now LinuxGSM is online. By its own uptime figure, the last restart was roughly 2 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on LinuxGSM?

Rust network protocol 2634 and build 166494 is the build on LinuxGSM; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is LinuxGSM holding performance?

Server fps held an average of 60 across the last 48 hours, never below 60. Peak entity count: 47,283, covering buildings, deployables and all else in the world. It drew as much as 1,861 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does LinuxGSM sit?

No region is published by LinuxGSM. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 87.106.245.251:28015.

Player Count

Is LinuxGSM busy?

Tracking LinuxGSM: 0 of 50 slots filled. Across the past seven days, 0 players on average.

What rank does LinuxGSM carry among Rust servers?

Seven-day player hours put LinuxGSM at #15,338, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LinuxGSM?

No gather rate appears in LinuxGSM's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for LinuxGSM?

The map on LinuxGSM is procedural, size 3,000, seed 1370910588, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: StahlWerkMap.

Connect

How do you get onto LinuxGSM?

To connect: start Rust, press F1, enter client.connect 87.106.245.251:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/xce6ttaHHK.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.