Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,670online PAX57,098playing OCC3,402with players WIPED 3H98
PVEPvE traffic
Callsign

RST15226

Rusty Bucket Test

Offline 86.9.48.146:28015 checked 13d ago

pve
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,226top 70%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct13 Oct17 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:47 UTC20d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign ABS022NA · groups of 8+ · monthly · 53 on average ABYSS | PvE | US | Vanilla | Noob Friendly
    Players 13/200
  2. 02PVE
    Callsign RST015EU · groups of 8+ · monthly · 35 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 19/200
  3. 03PVE
    Callsign RST015NA · groups of 8+ · monthly · 32 on average [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 13/200
  4. 04PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 27/200
  5. 05PVE
    Callsign SKL017groups of 8+ · monthly · 21 on average [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
    Players 11/150
  6. 06PVE
    Callsign GRE011EU · groups of 8+ · biweekly · 18 on average [EU/GER] Rust Norddeutschland PVE
    Players 4/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rusty Bucket Test?

On Rust Tracker, Rusty Bucket Test sits in these lists: PvE servers, tracked live and Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on Rusty Bucket Test?

These tags are published by Rusty Bucket Test for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): No player fights — the world is the danger. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Rusty Bucket Test when wipe day lands?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Rusty Bucket Test?

Too few wipes on record for Rusty Bucket Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 20 days 17 hours since this world was made.

Server Details

What is the uptime on Rusty Bucket Test, and is it online?

Offline now, Rusty Bucket Test was last seen 13 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 30 September 2026.

Which Rust build is Rusty Bucket Test running?

Rust network protocol 2634 and build 167781 on Windows is what Rusty Bucket Test runs. Steam updates it for you; your game must share the protocol to join.

Which location is Rusty Bucket Test in?

No region is published by Rusty Bucket Test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 86.9.48.146:28015.

Population

How many players are on Rusty Bucket Test right now?

Last seen 13 days 17 hours ago; Rusty Bucket Test is offline at present.

Where does Rusty Bucket Test sit in the server rankings?

On player hours over seven days, Rusty Bucket Test ranks #15,226, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rusty Bucket Test?

No gather rate appears in Rusty Bucket Test's name. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rusty Bucket Test?

A procedural map of size 4,250 runs on Rusty Bucket Test, generated by the game from seed 186244565. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join Rusty Bucket Test?

To connect: start Rust, press F1, enter client.connect 86.9.48.146:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fights — the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.