FTL15339
[EU] Rust - Fatale Network
Offline 86.80.158.145:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:39 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 132/100
-
02MODPlayers 71/225
-
03MODPlayers 60/700
-
04MODPlayers 18/200
-
05MODPlayers 9/1000
-
06MODPlayers 107/700
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry [EU] Rust - Fatale Network?
On Rust Tracker, [EU] Rust - Fatale Network sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [EU] Rust - Fatale Network?
The game's server browser reads these tags from [EU] Rust - Fatale Network: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on [EU] Rust - Fatale Network on wipe day?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for [EU] Rust - Fatale Network?
The record holds too few of [EU] Rust - Fatale Network's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 15 days 18 hours since this world was made.
Server Details
What is the uptime on [EU] Rust - Fatale Network, and is it online?
Offline: [EU] Rust - Fatale Network confirmed offline, last seen 38 hours ago. 153 of 168 hours up over the last 7 full days: 91% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on [EU] Rust - Fatale Network?
Rust network protocol 2634 and build 167584 on Linux is what [EU] Rust - Fatale Network runs. The same protocol is required to join, and Steam updates it for you.
What location is [EU] Rust - Fatale Network hosted in?
No region tag from [EU] Rust - Fatale Network, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 86.80.158.145:28015.
Player Count
How many players are on [EU] Rust - Fatale Network right now?
Last seen 38 hours ago; [EU] Rust - Fatale Network is offline at present. The last seven days put it at 0 players on average.
How does [EU] Rust - Fatale Network compare in the rankings?
Top 69% of all ranked servers, and #15,339 on seven-day player hours: [EU] Rust - Fatale Network.
Map and Rules
Which settings and rules are confirmed on [EU] Rust - Fatale Network?
Nothing in [EU] Rust - Fatale Network's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on [EU] Rust - Fatale Network?
A procedural map runs on [EU] Rust - Fatale Network, generated by the game.
Connect
What is the way to join [EU] Rust - Fatale Network?
Open the console in Rust with F1 after starting the game, then type client.connect 86.80.158.145:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.