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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,801online PAX73,164playing OCC3,682with players WIPED 3H113
MODModded traffic
Callsign

SHR10891=

Shardfall Sanctum 1

Offline 86.21.233.58:28015 checked 4h ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 5 0% full
7-day average0peak 1
Rank#10,891top 49%
Last wipe19d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75113:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

02040608013:0014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct6 Oct10 Oct15 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.

The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak251players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:47 UTC19d ago 1 – running 251
Fri 9 Oct, 00:17 UTC19d ago 501 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 61/300
  2. 02MOD
    Callsign RST013NA · groups of 8+ · monthly · 51 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 46/200
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 31/200
  4. 04MOD
    Callsign CLS210EU · groups of 8+ · monthly · 35 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 36/200
  5. 05MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 35/100
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 21/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Shardfall Sanctum 1?

On Rust Tracker, Shardfall Sanctum 1 sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Shardfall Sanctum 1 carry, and what do they mean?

These tags are published by Shardfall Sanctum 1 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Shardfall Sanctum 1 on wipe day?

At their busiest, recent wipes averaged 251 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Shardfall Sanctum 1 wipe?

Once a month is the wipe rate at Shardfall Sanctum 1, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 19 days 2 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

Is Shardfall Sanctum 1 up, and how does its uptime hold?

Tracking shows Shardfall Sanctum 1 offline as of now, last seen 4 hours ago. About 1 hours ago it restarted last, based on reported uptime. 1% uptime over the last 7 full days, with 2 of 168 hours up. Rust Tracker logged it first on 27 September 2026.

Which Rust version is confirmed on Shardfall Sanctum 1?

Rust network protocol 2635 and build 168909 on Windows is what Shardfall Sanctum 1 runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Shardfall Sanctum 1?

Average server fps over the last 48 hours: 44, with a low of 43. Buildings, deployables and the rest of the world took it to a maximum of 68,437 entities. Peak memory use: 1,948 MB. A climbing entity count and low fps are what register as lag for players.

Where does Shardfall Sanctum 1 sit?

Nothing on region from Shardfall Sanctum 1; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 86.21.233.58:28015.

Player Count

How many players are on Shardfall Sanctum 1 right now?

Offline: Shardfall Sanctum 1, last seen 4 hours ago. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 14:00 UTC, 1 players on average.

How does Shardfall Sanctum 1 compare in the rankings?

On player hours over seven days, Shardfall Sanctum 1 ranks #10,891, inside the top 49% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Shardfall Sanctum 1?

The name of Shardfall Sanctum 1 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

What map is Shardfall Sanctum 1 on?

A procedural map of size 3,500 runs on Shardfall Sanctum 1, generated by the game from seed 42. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join Shardfall Sanctum 1?

Open the console in Rust with F1 after starting the game, then type client.connect 86.21.233.58:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.