CBR13392
Cyberbunny Staging Server
Offline 86.191.66.215:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 258/250
-
02COMPlayers 200/225
-
03COMPlayers 18/250
-
04COMPlayers 23/250
-
05COMPlayers 22/100
-
06COMPlayers 94/200
Quick answers
From the figures on this page.
Tags
Where does Cyberbunny Staging Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Cyberbunny Staging Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Cyberbunny Staging Server?
The game's server browser reads these tags from Cyberbunny Staging Server: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Cyberbunny Staging Server?
The record holds too few of Cyberbunny Staging Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 34 days 18 hours since this world was made.
Server Details
How reliable is Cyberbunny Staging Server, and is it online now?
Offline: Cyberbunny Staging Server confirmed offline, last seen 34 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 24 September 2026.
What Rust version is Cyberbunny Staging Server on?
Rust network protocol 2633 and build 165217 on Windows is what Cyberbunny Staging Server runs. The same protocol is required to join, and Steam updates it for you.
What location is Cyberbunny Staging Server hosted in?
Nothing on region from Cyberbunny Staging Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 86.191.66.215:28015.
Population
What is the player count on Cyberbunny Staging Server?
Offline: Cyberbunny Staging Server, last seen 34 days 14 hours ago.
What rank does Cyberbunny Staging Server carry among Rust servers?
On player hours over seven days, Cyberbunny Staging Server ranks #13,392, inside the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on Cyberbunny Staging Server?
Nothing in Cyberbunny Staging Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is Cyberbunny Staging Server on?
Generated by the game: the procedural map on Cyberbunny Staging Server.
Connect
How do you get onto Cyberbunny Staging Server?
Open the console in Rust with F1 after starting the game, then type client.connect 86.191.66.215:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.