Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,632online PAX42,162playing OCC3,029with players WIPED 3H90
MODModded traffic
Callsign

SRV7005

Survivors 10x - Local Development

Offline 86.172.208.118:28015 checked 2d ago

10x moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 3
Rank#7,005top 31%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:45 UTC8d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 349 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 222/250
  2. 02MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 180 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 119/200
  3. 03MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 179 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 142/200
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 153 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 45/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 30/150
  6. 06MOD
    Callsign HLL010OC · groups of 8+ · 10x · biweekly · 67 on average HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 68/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Survivors 10x - Local Development appear in Rust Tracker lists and filters?

On Rust Tracker, Survivors 10x - Local Development sits in these lists: 10x Rust servers, tracked and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which tags does Survivors 10x - Local Development carry, and what do they mean?

The game's server browser reads these tags from Survivors 10x - Local Development: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Survivors 10x - Local Development when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 27 hours after it.

Which wipe times are confirmed for Survivors 10x - Local Development?

Too few wipes on record for Survivors 10x - Local Development to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 8 days 13 hours.

Location and Status

What is the uptime on Survivors 10x - Local Development, and is it online?

Tracking shows Survivors 10x - Local Development offline as of now, last seen 2 days 3 hours ago. Uptime stood at 27% for the last 7 full days, 45 of 168 hours online. Rust Tracker logged it first on 19 October 2026.

Which Rust build is Survivors 10x - Local Development running?

Confirmed for Survivors 10x - Local Development: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Survivors 10x - Local Development in?

Region: none published by Survivors 10x - Local Development. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 86.172.208.118:28015.

Population

How many players are on Survivors 10x - Local Development right now?

Last seen 2 days 3 hours ago; Survivors 10x - Local Development is offline at present. Peak of 3 in the last seven days, average 0 players.

Where does Survivors 10x - Local Development sit in the server rankings?

Seven-day player hours put Survivors 10x - Local Development at #7,005, within the top 31% of all ranked servers.

Settings

Which settings and rules are confirmed on Survivors 10x - Local Development?

10x gather is what Survivors 10x - Local Development runs, going by its name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Survivors 10x - Local Development?

Procedural map on Survivors 10x - Local Development, made by the game.

How to Join

Which steps join Survivors 10x - Local Development?

Open the console in Rust with F1 after starting the game, then type client.connect 86.172.208.118:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.