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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,668online PAX53,558playing OCC3,336with players WIPED 3H87
COMCommunity traffic
Callsign

CDG15396=

cdogservers.net - Public

Online 86.135.82.110:28015 checked 7m ago

Clearance · join
Players now 0/ 400 0% full
7-day average0peak –
Rank#15,396top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02COM
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  3. 03COM
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    Players 36/250
  4. 04COM
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    Players 35/250
  5. 05COM
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    Players 160/200
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does cdogservers.net - Public appear in Rust Tracker lists and filters?

On Rust Tracker, cdogservers.net - Public sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does cdogservers.net - Public carry, and what do they mean?

The game's server browser reads these tags from cdogservers.net - Public: gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): 400 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does cdogservers.net - Public wipe?

cdogservers.net - Public's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 8 days 9 hours.

Location and Status

Is cdogservers.net - Public up, and how does its uptime hold?

cdogservers.net - Public is up and online at this moment. The uptime it reports puts the last restart about 10 hours ago. 137 of 144 hours up over the last 6 full days: 95% uptime. The first sighting by Rust Tracker was 21 October 2026.

What Rust version is cdogservers.net - Public on?

Rust network protocol 2634 and build 167781 on Windows is what cdogservers.net - Public runs. To join, your game must be on the same protocol; Steam handles the update.

Is cdogservers.net - Public holding performance?

For the last 48 hours it averaged 91 server fps; the floor was 64. Maximum entities carried: 209,347, from buildings and deployables to everything else. Memory peaked at 4,154 MB. A climbing entity count and low fps are what register as lag for players.

Where does cdogservers.net - Public sit?

No region is published by cdogservers.net - Public. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 86.135.82.110:28015.

Population

How many players are on cdogservers.net - Public right now?

Tracking cdogservers.net - Public: 0 of 400 slots filled. Seven-day average for this server: 0 players.

What rank does cdogservers.net - Public carry among Rust servers?

Seven-day player hours put cdogservers.net - Public at #15,396, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on cdogservers.net - Public?

The name of cdogservers.net - Public carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for cdogservers.net - Public?

A procedural map of size 6,000 runs on cdogservers.net - Public, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join cdogservers.net - Public?

Open the console in Rust with F1 after starting the game, then type client.connect 86.135.82.110:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players 400 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.