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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,737online PAX72,806playing OCC3,664with players WIPED 3H126
COMCommunity traffic
Callsign

DVL4887=

Rust Development Server

Offline 86.120.159.44:28015 checked 6h ago

Clearance · join
Players now 1/ 3 33% full
7-day average1peak 1
Rank#4,887top 22%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75114:0005:0009:0014:0018:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:35 UTC4d ago 1 – running 1
Thu 22 Oct, 17:52 UTC5d ago 1 – 1 days 1
Tue 20 Oct, 14:58 UTC7d ago 1 held half 2.1 days 1
Tue 20 Oct, 07:50 UTC8d ago 1 – 0.3 days 1
Sat 17 Oct, 17:24 UTC10d ago 1 held half 2.6 days 1
Sat 17 Oct, 05:18 UTC11d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 673/700
  2. 02COM
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    Players 429/475
  3. 03COM
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    Players 33/250
  4. 04COM
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    Players 60/250
  5. 05COM
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    Players 229/200
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust Development Server?

On Rust Tracker, Rust Development Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that Rust Development Server is listed under?

Listed for the server browser to read, Rust Development Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Rust Development Server on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

Which wipe times are confirmed for Rust Development Server?

No next wipe to predict for Rust Development Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 4 days 18 hours.

Server Details

How reliable is Rust Development Server, and is it online now?

Tracking shows Rust Development Server offline as of now, last seen 6 hours ago. 34% uptime over the last 7 full days, with 57 of 168 hours up. First contact for Rust Tracker: 13 October 2026.

What Rust version is Rust Development Server on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Development Server runs. The same protocol is required to join, and Steam updates it for you.

Which location is Rust Development Server in?

Region: none published by Rust Development Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 86.120.159.44:28015.

Player Count

How many players are on Rust Development Server right now?

Last seen 6 hours ago; Rust Development Server is offline at present. Peak of 1 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 1 players.

What rank does Rust Development Server carry among Rust servers?

Seven-day player hours put Rust Development Server at #4,887, within the top 22% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Development Server?

Nothing in Rust Development Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is confirmed for Rust Development Server?

A procedural map runs on Rust Development Server, generated by the game.

How to Join

Which steps join Rust Development Server?

Open the console in Rust with F1 after starting the game, then type client.connect 86.120.159.44:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players Capacity: 3 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.