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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H95
MODModded traffic
Callsign

LNA14956

#1 Rust LAN-Server | TEST

Offline 86.103.6.78:28015 checked 37d ago

monthly wipes moddedcarbon
Clearance · join
Players now 1/ 25 4% full
7-day average0peak –
Rank#14,956top 65%
Last wipe37d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 11:22 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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    Players 453/700
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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    Players 580/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does #1 Rust LAN-Server | TEST appear in Rust Tracker lists and filters?

On Rust Tracker, #1 Rust LAN-Server | TEST sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does #1 Rust LAN-Server | TEST carry, and what do they mean?

These tags are published by #1 Rust LAN-Server | TEST for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp25 (Max players): 25 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on #1 Rust LAN-Server | TEST when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does #1 Rust LAN-Server | TEST wipe?

One wipe a month for #1 Rust LAN-Server | TEST: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 37 days 4 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is #1 Rust LAN-Server | TEST up, and how does its uptime hold?

Tracking shows #1 Rust LAN-Server | TEST offline as of now, last seen 37 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 21 September 2026.

Which Rust build is #1 Rust LAN-Server | TEST running?

Rust network protocol 2633 and build 164530 is the build on #1 Rust LAN-Server | TEST; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does #1 Rust LAN-Server | TEST sit?

Region: none published by #1 Rust LAN-Server | TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 86.103.6.78:28015.

Population

How many players are on #1 Rust LAN-Server | TEST right now?

Last seen 37 days 4 hours ago; #1 Rust LAN-Server | TEST is offline at present.

Where does #1 Rust LAN-Server | TEST sit in the server rankings?

Seven-day player hours put #1 Rust LAN-Server | TEST at #14,956, within the top 65% of all ranked servers.

Settings

Which settings and rules are confirmed on #1 Rust LAN-Server | TEST?

Nothing in #1 Rust LAN-Server | TEST's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for #1 Rust LAN-Server | TEST?

The map on #1 Rust LAN-Server | TEST is procedural, size 2,000, seed 923208345, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto #1 Rust LAN-Server | TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 86.103.6.78:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp25
Max players 25 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.