LNA15478
#1 Rust LAN-Server | TEST
Offline 86.103.4.96:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 136/700
-
02MODPlayers 50/1000
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03MODPlayers 13/1000
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04MODPlayers 525/700
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05MODPlayers 185/1000
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06MODPlayers 20/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show #1 Rust LAN-Server | TEST?
These Rust Tracker lists carry #1 Rust LAN-Server | TEST: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on #1 Rust LAN-Server | TEST?
Listed for the server browser to read, #1 Rust LAN-Server | TEST publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does #1 Rust LAN-Server | TEST wipe?
An estimate from the force wipe gives #1 Rust LAN-Server | TEST's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 38 days 21 hours. Tags list a monthly wipe schedule.
Location and Status
What is the uptime on #1 Rust LAN-Server | TEST, and is it online?
Tracking shows #1 Rust LAN-Server | TEST offline as of now, last seen 37 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 20 September 2026.
Which Rust version is confirmed on #1 Rust LAN-Server | TEST?
Rust network protocol 2633 and build 164530 on Windows is what #1 Rust LAN-Server | TEST runs. The same protocol is required to join, and Steam updates it for you.
What location is #1 Rust LAN-Server | TEST hosted in?
Region: none published by #1 Rust LAN-Server | TEST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 86.103.4.96:28015.
Population
How many players are on #1 Rust LAN-Server | TEST right now?
Offline now for #1 Rust LAN-Server | TEST, last seen 37 days 17 hours ago.
Where does #1 Rust LAN-Server | TEST sit in the server rankings?
On player hours over seven days, #1 Rust LAN-Server | TEST ranks #15,478, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on #1 Rust LAN-Server | TEST?
Nothing in #1 Rust LAN-Server | TEST's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for #1 Rust LAN-Server | TEST?
The map on #1 Rust LAN-Server | TEST is procedural, size 1,500, seed 100816564, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join #1 Rust LAN-Server | TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 86.103.4.96:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8
Game
gmvanilla
mp25
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.