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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,911online PAX81,677playing OCC3,856with players WIPED 3H102
COMCommunity traffic
Callsign

NMA12710

Server name on in-game server list

Offline 85.85.27.72:28015 checked 2d ago

Clearance · join
Players now 1/ 5 20% full
7-day average1peak 1
Rank#12,710top 57%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:28 UTC7d ago 1 – running 1
Sat 10 Oct, 13:46 UTC18d ago 1 – 11 days 0
Wed 7 Oct, 19:58 UTC21d ago 1 – 2.7 days 1
Thu 1 Oct, 11:51 UTC27d ago 1 held half 6.3 days 0
Thu 24 Sep, 13:04 UTC34d ago 1 held half 6.9 days 0
Sun 20 Sep, 17:51 UTC38d ago 1 held half 3.8 days 1
Fri 18 Sep, 11:57 UTC40d ago 1 – 2.2 days 0
Thu 17 Sep, 00:14 UTC41d ago 1 – 1.5 days 1
Mon 14 Sep, 12:44 UTC44d ago 1 – 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 605/675
  2. 02COM
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    Players 380/525
  3. 03COM
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    Players 50/250
  4. 04COM
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    Players 38/250
  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Server name on in-game server list?

On Rust Tracker, Server name on in-game server list sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Server name on in-game server list is listed under?

The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169120 (Build): The game build is 169120; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Server name on in-game server list on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Server name on in-game server list wipe?

No next wipe to predict for Server name on in-game server list, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 7 days 6 hours.

Location and Status

How reliable is Server name on in-game server list, and is it online now?

Tracking shows Server name on in-game server list offline as of now, last seen 2 days 12 hours ago. 2% uptime over the last 7 full days, with 3 of 168 hours up. First contact for Rust Tracker: 14 September 2026.

What Rust version is Server name on in-game server list on?

Rust network protocol 2635 and build 169120 on Windows is what Server name on in-game server list runs. Steam updates it for you; your game must share the protocol to join.

Where does Server name on in-game server list sit?

Nothing on region from Server name on in-game server list; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.85.27.72:28015.

Population

What is the player count on Server name on in-game server list?

Offline: Server name on in-game server list, last seen 2 days 12 hours ago. Seven-day average 1 players; peak 1.

What rank does Server name on in-game server list carry among Rust servers?

Top 57% of all ranked servers, and #12,710 on seven-day player hours: Server name on in-game server list.

Settings

Which settings and rules are confirmed on Server name on in-game server list?

Nothing in Server name on in-game server list's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

How to Join

How do you get onto Server name on in-game server list?

To connect: start Rust, press F1, enter client.connect 85.85.27.72:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs169120,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players 5 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs169120
Build The game build is 169120.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.