TNI15515
Tin & Blood
Offline 85.72.243.22:35005 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 616/700
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02COMPlayers 41/250
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03COMPlayers 76/250
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04COMPlayers 316/400
-
05COMPlayers 140/200
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06COMPlayers 138/225
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Tin & Blood?
Community servers, no tags — the Rust Tracker lists that include Tin & Blood. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Tin & Blood?
Listed for the server browser to read, Tin & Blood publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Tin & Blood wipe?
Too few wipes on record for Tin & Blood to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 46 days 1 hours since this world was made.
Server Details
How reliable is Tin & Blood, and is it online now?
Tracking shows Tin & Blood offline as of now, last seen 37 days 6 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 20 September 2026.
What Rust version is Tin & Blood on?
Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood runs. The same protocol is required to join, and Steam updates it for you.
Which location is Tin & Blood in?
Nothing on region from Tin & Blood; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.72.243.22:35005.
Player Count
What is the player count on Tin & Blood?
Offline: Tin & Blood, last seen 37 days 6 hours ago.
What rank does Tin & Blood carry among Rust servers?
Seven-day player hours put Tin & Blood at #15,515, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Tin & Blood?
No gather rate appears in Tin & Blood's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is confirmed for Tin & Blood?
Generated by the game: the procedural map on Tin & Blood.
How to Join
How do you get onto Tin & Blood?
Open the console in Rust with F1 after starting the game, then type client.connect 85.72.243.22:35005. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.