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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,617online PAX32,693playing OCC2,804with players WIPED 3H68
COMCommunity traffic
Callsign

TST15423

Rust Test Local

Offline 85.251.89.125:28015 checked 7d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct12 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctFri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:43 UTC8d ago 1 – running 1
Fri 9 Oct, 13:39 UTC19d ago 1 – 11.4 days 1
Fri 18 Sep, 07:56 UTC40d ago 1 halved by day 3 21.2 days 0
Fri 18 Sep, 00:11 UTC41d ago 1 – 0.3 days 1
Wed 16 Sep, 00:25 UTC43d ago 1 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Test Local?

On Rust Tracker, Rust Test Local sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Rust Test Local carry, and what do they mean?

These tags are published by Rust Test Local for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167234 (Build): The game build is 167234; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Rust Test Local on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 3 where it did not hold.

Which wipe times are confirmed for Rust Test Local?

Irregular wipe times at Rust Test Local: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 8 days 6 hours.

Location and Status

How reliable is Rust Test Local, and is it online now?

Tracking shows Rust Test Local offline as of now, last seen 7 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is Rust Test Local running?

Rust network protocol 2634 and build 167234 is the build on Rust Test Local; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What location is Rust Test Local hosted in?

Nothing on region from Rust Test Local; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.251.89.125:28015.

Population

Is Rust Test Local busy?

Offline: Rust Test Local, last seen 7 days 17 hours ago.

Where does Rust Test Local sit in the server rankings?

Seven-day player hours put Rust Test Local at #15,423, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Test Local?

No gather rate appears in Rust Test Local's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for Rust Test Local?

Generated by the game: the procedural map on Rust Test Local.

Connect

How do you get onto Rust Test Local?

Open the console in Rust with F1 after starting the game, then type client.connect 85.251.89.125:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167234
Build The game build is 167234.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.