TST15423
Rust Test Local
Offline 85.251.89.125:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:43 UTC8d ago | 1 | – | running | 1 |
| Fri 9 Oct, 13:39 UTC19d ago | 1 | – | 11.4 days | 1 |
| Fri 18 Sep, 07:56 UTC40d ago | 1 | halved by day 3 | 21.2 days | 0 |
| Fri 18 Sep, 00:11 UTC41d ago | 1 | – | 0.3 days | 1 |
| Wed 16 Sep, 00:25 UTC43d ago | 1 | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 162/250
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02COMPlayers 148/200
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03COMPlayers 15/250
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04COMPlayers 15/250
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05COMPlayers 19/100
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06COMPlayers 69/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust Test Local?
On Rust Tracker, Rust Test Local sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Rust Test Local carry, and what do they mean?
These tags are published by Rust Test Local for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167234 (Build): The game build is 167234; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Rust Test Local on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 3 where it did not hold.
Which wipe times are confirmed for Rust Test Local?
Irregular wipe times at Rust Test Local: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 8 days 6 hours.
Location and Status
How reliable is Rust Test Local, and is it online now?
Tracking shows Rust Test Local offline as of now, last seen 7 days 17 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is Rust Test Local running?
Rust network protocol 2634 and build 167234 is the build on Rust Test Local; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What location is Rust Test Local hosted in?
Nothing on region from Rust Test Local; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.251.89.125:28015.
Population
Is Rust Test Local busy?
Offline: Rust Test Local, last seen 7 days 17 hours ago.
Where does Rust Test Local sit in the server rankings?
Seven-day player hours put Rust Test Local at #15,423, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Test Local?
No gather rate appears in Rust Test Local's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.
Which map is confirmed for Rust Test Local?
Generated by the game: the procedural map on Rust Test Local.
Connect
How do you get onto Rust Test Local?
Open the console in Rust with F1 after starting the game, then type client.connect 85.251.89.125:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8
Game
gmrust
mp10
ts8
v2634
cs167234
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.