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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,790online PAX64,938playing OCC3,582with players WIPED 3H124
COMCommunity traffic
Callsign

TST15883

Test Server

Offline 85.238.79.200:28088 checked 18d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,883top 72%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 468/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 280/400
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 295 on average Rusty Moose |EU Main|
    Players 40/250
  4. 04COM
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    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 84/150
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 104/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Test Server appear in Rust Tracker lists and filters?

On Rust Tracker, Test Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Test Server is listed under?

These tags are published by Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Test Server?

Test Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 53 days 5 hours since this world was made.

Server Details

How reliable is Test Server, and is it online now?

Offline now, Test Server was last seen 18 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 3 October 2026.

What Rust version is Test Server on?

Rust network protocol 2633 and build 163207 on Linux is what Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Test Server hosted in?

No region is published by Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 85.238.79.200:28088.

Player Count

Is Test Server busy?

Last seen 18 days 5 hours ago; Test Server is offline at present.

How does Test Server compare in the rankings?

Top 72% of all ranked servers, and #15,883 on seven-day player hours: Test Server.

Map and Rules

Which settings and rules are confirmed on Test Server?

Nothing in Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

How to Join

Which steps join Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 85.238.79.200:28088. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.